Imbalance Whitepaper en
  • Overview
  • How To Play
    • Create Wallet
    • Add the Blast network
    • Enter the Game
  • To Be Known
  • Official Link
  • Game Elements
    • Game Modes
    • Atman(NFT)
    • Equipment
    • Skills
    • Fissure
  • Game Systems
    • Atman Growth System
    • Atman Fusion System
    • Altar System
    • Team System
    • Stamina System
    • Task System
    • Achievement System
  • Other Systems
    • Backpack & Warehouse System
  • Social System
    • User Profile
    • Leaderboard
    • Friend System
    • Guild System
  • Governance System
    • Governance Vote
    • Governance Process
    • Contribution Score
  • Core Technology
    • ECS Architecture
    • DOP replace OOP
    • This is a GPU game
    • Scene Editor
  • Legal Documents
    • Terms&Conditions
    • Privacy Policy
  • Contact Us
  • Change Log
  • Media Kit
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To Be Known

NOTE I

Our team is dedicated to continuously refining the game to achieve greater perfection. As the game systems and mechanics undergo constant evolution and expansion, the information presented in this whitepaper will also undergo changes.

Therefore, the content in this whitepaper is not the final version. It still needs to be tested by players and continuously updated. However, we assure you that all changes will be open and transparent. We welcome any supervision and advice from the community.

NOTE II

Most of the images presented in this whitepaper are derived from in-game screenshots.

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Last updated 1 year ago