Imbalance Whitepaper en
  • Overview
  • How To Play
    • Create Wallet
    • Add the Blast network
    • Enter the Game
  • To Be Known
  • Official Link
  • Game Elements
    • Game Modes
    • Atman(NFT)
    • Equipment
    • Skills
    • Fissure
  • Game Systems
    • Atman Growth System
    • Atman Fusion System
    • Altar System
    • Team System
    • Stamina System
    • Task System
    • Achievement System
  • Other Systems
    • Backpack & Warehouse System
  • Social System
    • User Profile
    • Leaderboard
    • Friend System
    • Guild System
  • Governance System
    • Governance Vote
    • Governance Process
    • Contribution Score
  • Core Technology
    • ECS Architecture
    • DOP replace OOP
    • This is a GPU game
    • Scene Editor
  • Legal Documents
    • Terms&Conditions
    • Privacy Policy
  • Contact Us
  • Change Log
  • Media Kit
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  • Altar Unlocking
  • Altar Upgrade
  1. Game Systems

Altar System

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Last updated 1 year ago

The altar is a prerequisite for using Atman in battles. When players deploy Atman, they first need to place the Atman on the altar. The Atman's level depends on the altar's level. This is done to reduce the difficulty for users to develop Atman, allowing them more freedom to customize their lineup without being restricted by the Atman development progress.

If a user removes a Atman from the altar, the skills, equipment, etc., associated with that altar will become inactive. If a team has that Atman, the Atman will also be removed from the team.

Altar Unlocking

Atman can only be hosted on the altar after it is unlocked. Initially, an account is automatically granted access to one altar. Additional altars can be unlocked by players as they participate in the game and obtain in-game items for unlocking. The required materials for unlocking will increase with each successive unlock.

Altar Upgrade

Players can use experience items and currency to upgrade the altar. Altar upgrades enhance the attributes of the Atman hosted on that altar.