Imbalance Whitepaper en
  • Overview
  • How To Play
    • Create Wallet
    • Add the Blast network
    • Enter the Game
  • To Be Known
  • Official Link
  • Game Elements
    • Game Modes
    • Atman(NFT)
    • Equipment
    • Skills
    • Fissure
  • Game Systems
    • Atman Growth System
    • Atman Fusion System
    • Altar System
    • Team System
    • Stamina System
    • Task System
    • Achievement System
  • Other Systems
    • Backpack & Warehouse System
  • Social System
    • User Profile
    • Leaderboard
    • Friend System
    • Guild System
  • Governance System
    • Governance Vote
    • Governance Process
    • Contribution Score
  • Core Technology
    • ECS Architecture
    • DOP replace OOP
    • This is a GPU game
    • Scene Editor
  • Legal Documents
    • Terms&Conditions
    • Privacy Policy
  • Contact Us
  • Change Log
  • Media Kit
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  1. Game Systems

Team System

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Last updated 1 year ago

The team is a feature for editing the Atman for battle. Players can customize the order of the team captain and members. Clicking the battle button allows the player to change the active team. However, the prerequisite for battling is that the team has a captain. The captain leads the team into battle.

On this interface, players can also remove Atman (click 'X') and change active skills (click the skill slot).